Tuesday, January 31, 2023

Aimi's mobile app lets you remix its endless AI-generated beats

Ever found yourself turning down the radio so you can focus on finding a parking spot? Music didn’t stop you seeing, but it was taking up some tangible mental resources. But what if you had a way to immediately make the music more calming? Or to change that distracting string section? That, effectively, is the promise of Aimi’s interactive music player app. It won’t help you find a parking spot, though, you’re on your own with that.

If the name Aimi sounds familiar, that’s because its self-described “generative music platform” has been available online for a while. What’s new is the mobile app, launching in beta today with 5,000 slots open globally. The mobile experience takes the endless mood-based music feeds from the Aimi website and adds the option to tweak them to your heart’s content. It’s not a full-bore music making app, more of a tailored soundtrack for when you want a certain vibe, or as Aimi calls them: Experiences. The basic app will be free, but unlocking the majority of those controls will cost $10 a month.

The app offers experiences with names such as Serenity, Flow, Electronica and Push. Each gives a clear hint at what the vibe is and there are 10 of them at launch. The slowest, Serenity, starts at 64 BPM and they ratchet up to Push’s time-honored throb of 128 BPM.

As a listener, you could just open one of the experiences, tap play and go about your business. The idea being that if what the app serves you up isn’t quite what you wanted, you can mash the shuffle button and it’ll reconfigure the track with new sounds and energy. Or maybe you liked it, so there’s a thumbs-up option to tell it “more of this please.” That’s the most basic use case, which is also the extent of the free tier – but you can take it a few steps further with a subscription.

For premium users, once you have an experience playing, swiping left will give much more detailed control. The first screen shows a cluster of circles, each one labeled after a musical part (Beats, FX, Bass and so on). Hold down one of these circles and, as long as it’s active, it’ll solo just that part. If you tap a circle, you’ll enter a sub menu where you can adjust the volume of that part along with a shuffle option for just that element and more thumbs up/down.

If you swipe left one more time, you’ll find a selection of sliders which can vary from experience to experience, but tend to include “Intensity,” “Progression,” “Vocals” and “Texture.” It’s here that you can tell the app to do things like add a little intensity, mix things up more often or deliver more/less vocals. The changes are usually quite subtle - it’s more re-adjusting than remixing. These settings are remembered, too, so the next time you fire up that experience it’ll be to your taste. Or, at least the taste you had the last time you listened to it.

All the music on offer here is of the electronic variety. And despite the relatively wide range of BPMs, there’s definitely a thread that runs through them. That’s to say, this isn’t genre-hopping in the sense that you might want a Hip Hop vibe before moving over to some Indie and back to EDM. It’s more like being at a large House club with different areas with different BPMs along with a few well-stocked chill out rooms.

According to the company, the musical loops in Aimi are created by a pool of over 150 artists including some big names like Carl Cox. Once the loops are fed into the platform, AI takes over to match the pitch, BPM and general vibe. Theoretically, you have an endless radio station of music you can interact with, and the library is set to keep growing over time. Let’s hope that includes some other genres. Hip Hop and anything with a breakbeat would instantly provide a shot of different energy here, for example. Likewise, something on the more acoustic side of things would at least provide an option for those less into electronic music.

Generative music has seen an increase of interest in recent years as technology has developed enough to make it more fluid than just burping up clips that are in time and key. Mostly this has been focused on the headspace area, meditative apps, concentration soundtracks and so on. Aimi’s main rivals here would include Endel ($15 a month) and Brain.fm ($7 a month).

While Aimi does occupy this space too, its emphasis on interactivity with its mood-based streams sets it apart. In fact, Aimi CEO, Edward Balassanian, sees it as a gateway for the musically curious. “One of the strengths of generative music is that we can use it to attract casual listeners with continuous music experiences and then introduce them to interactive music by letting them take ownership of their music experience.” he told Engadget.

Three screenshots of the Aimi music app side by side.
Aimi

This hints at a broader plan. Right now there’s the linear player on Aimi.fm and the new interactive app launching today. In the future, there will also be Aimi Studio, which Balassanian says will be released this summer. “Once we get you hooked on interacting with music through our player, we want you to feel inspired to try making music using Aimi studio. Aimi studio will be offered in both basic and pro editions for everyone from aspiring amateurs to professionals.” he added.

I’m uncertain if this will appeal to users that use something like Note by Ableton or Maschine by Native Instruments. The actual amount of impact you can have on the music in Aimi is very limited as your effectively just giving nudges to the AI rather than being directly hands on. Likewise, the section of the app where you can solo parts isn’t immediate, this means if you were hoping to remix on the fly DJ-style by cutting the bass and beats before dropping them back in on the next phrase, it’s not really designed for that.

Likewise, sometimes you can find yourself distracted by the thing that’s meant to help you focus. When I tried the “Flow” stream, the first “idea” it presented was actually a bit irritating to me, so it served the opposite purpose. Of course, I could shuffle it to something more agreeable, but the irony of being taken out of the moment, even if just temporarily, was not wasted on me.

To that end, it’s hard to see where the interactive arm of Aimi excels, at least at launch. The genres, while varied, do overlap quite a bit. The control you have over the music is quite gentle in the scheme of things and feels more like fine-tuning than an actual creator tool. The core experience of listening to chill vibes is a great alternative to your tired Spotify playlist, but that part is free and has been available in some form for a while.

Balassanian says that even more experiences from more artists will be coming after launch and once the Studio app is released anyone will be able to make loops and upload them to the platform for users to enjoy. In the meantime, you can sign up for early beta access here and start configuring your own soundtrack today.



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Samsung's profits plunged in 2022 due to weak chip and smartphone demand

Samsung has revealed a sharp decline in profit for 2022, mainly due to the weak demand for its chips and smartphones, which are the company's main moneymakers. The Korean tech giant has posted KRW 302.23 trillion (US$245.4 billion) in annual revenue, which is a new record high for the company, in its latest earnings report. But it has also reported an operating profit of KRW 43.38 trillion (US$35 billion) for all of 2022, down KRW 8.5 trillion (US$6.9 billion) from the year before

"The business environment deteriorated significantly in the fourth quarter due to weak demand amid a global economic slowdown," the company explained. While the tech giant's Foundry business posted an increase in profit due to customer and application diversification, its semiconductor business performed poorly as a whole. There was weak demand for its chips overall, as customers adjust and reduce their inventory in the face of economic uncertainties. Its chips' prices also dropped, mostly likely due to a surplus in unsold inventory, contributing to the business' decline in earnings for the year. 

In the fourth quarter of 2022, Samsung's semiconductor business earned KRW 20.07 trillion (US$16.3 billion) in consolidated revenue but only KRW 0.27 trillion (US$219 million) in operating profit. For comparison, it posted a consolidated revenue of KRW 26.01 trillion (US$21.6 billion in early 2022's conversion rates) and an operating profit of KRW 8.84 trillion (US$7.35 billion) for Q4 2021. Samsung is bracing for this downward trend to persist throughout the next few months, though it expects demand for its semiconductors to pick up in the second half of the year. 

Similarly, the demand for smartphones remained weak in the fourth quarter of 2022. Sales for Samsung's more affordable phones went down, and while flagship sales held up to market expectations, they're still lower than previous quarters'. The company expects demand for mass market smartphones to weaken even further in 2023 "due to persistent macroeconomic conditions." But since it also expects demand for premium devices to stay solid, it vows to strengthen "the competitiveness of its premium flagship products." To note, Samsung will hold its first Unpacked event of 2023 on February 1st where it will most likely unveil its next flagship phone, the Galaxy S23. 



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Monday, January 30, 2023

The Internet Archive's Calculator Drawer lets you relive high school math class

If you’ve been reading Engadget for a while, there’s a good chance your high school education involved using a scientific or graphing calculator during math class. Your old calculator might even be sitting in a desk drawer somewhere collecting dust. If you can't find it, the Internet Archive’s latest project is here to help (via Ars Technica).

With the help of the team behind the Multi-purpose Emulation Framework (MAME), a project that has spent the past 25 years creating software that can emulate all sorts of gadgets, the archive now offers emulated versions of some of the most popular calculators of the past few decades. In all, The Calculator Drawer features 14 different models for Internet Archive visitors to noodle around, including the venerable Texas Instruments TI-81 from 1990.

Not every calculator of note from the past 25 years is part of the collection. For instance, you won’t find the Casio fx-7000g, the world’s first graphing calculator, on the list, but if you used a Texas Instruments or HP model back in school, there’s a good chance you’ll find something that should feel familiar. And if you feel a bit overwhelmed by all the buttons, worry not; the Internet Archive has also uploaded manuals for most of the included calculators.



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Cash-strapped EV startup Arrival is laying off half its staff

For the second time in less than a year, electric transport startup Arrival is cutting staff. The company announced Monday plans to lay off approximately 50 percent of its workforce. The move will reduce Arrival’s headcount to about 800 employees. In the middle of last year, Arrival warned it was strapped for cash, and the company’s financial position appears to have become more dire since.

As of the end of 2022, Arrival had $205 million cash on hand. Following its latest round of layoffs and a handful of other cost-cutting measures, Arrival says it expects to reduce the cost of day-to-day operations to about $30 million per quarter. Critically, Arrival’s plan to focus on the US market – and take advantage of Inflation Reduction Act incentives – is contingent on it raising more money from investors. Provided it can secure additional funding, Arrival expects to start Van production in Charlotte in 2024.

On Monday, Arrival also announced a leadership change. Less than three months after taking over as CEO, former Marvel Entertainment chief Peter Cuneo is handing over day-to-day operations to Igor Torgov, Arrival’s former executive vice president of Digital. Before joining the startup in 2020, Torgov held leadership positions at Atol, Bitfury, Yota, Columbus IT and Microsoft. It’s now on him to turn the once-promising startup around. Arrival said it would share more information about its financial position on March 9th.



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Ford slashes Mustang Mach-E prices by up to $5,900

Ford has slashed prices of its Mustang Mach-E electric vehicle by up to eight percent (as much as $5,900), with the extended-range battery dropping in price by around 19 percent. The entry-level models are now around $600 to $900 less expensive, according to Reuters, which reported that people who are currently waiting for Ford to deliver a Mach-E will receive the price cut automatically.

At least one variant is again eligible for the $7,500 federal tax credit, which applies to EVs that have an MSRP of $55,000 or less. SUVs, vans and pickup trucks are eligible for the credit if they have a maximum MSRP of $80,000, but the Internal Revenue Service does not class the Mach-E as an SUV.

In August, Ford increased the price of the Mach-E for new orders by between around $2,600 and $8,000 compared with the 2022 trims. The company attributed the price hikes to "significant material cost increases, continued strain on key supply chains and rapidly evolving market conditions." However, it seems those issues have abated somewhat.

"At Ford, we want to make EVs more accessible, so we’re increasing Mustang Mach-E production and reducing prices across the Mach-E lineup," Ford CEO Jim Farley wrote on Twitter. "Scaling will shorten customer wait times. And with higher production, we’re reducing costs, which allows us [to] share these savings with customers."

Ford built 78,000 Mach-E vehicles in 2022. It hopes to ramp up production to an annual run rate of 270,000 by the end of this year. The company is aiming to reach a total EV production rate of 600,000 by late 2023 with the help of new lithium iron phosphate battery packs.

The move comes after Tesla slashed the prices of its EVs by up to 20 percent earlier this month. The five-seat Model Y Long Range became eligible for the tax credit after the cut, meaning that it's now $20,500 (over 30 percent) less expensive.



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The best smart scales for 2023

The best GPS running watches for 2023

Sunday, January 29, 2023

The latest ‘Super Mario Bros. Movie’ trailer pits Cat Mario against Donkey Kong

Over the weekend, Nintendo shared a surprise trailer for TheSuper Mario Bros. Movie. The 30-second clip shows additional footage from a scene that was first featured in the trailer Nintendo released last November. More importantly, it marks our first chance to hear Seth Rogen’s take on Donkey Kong. After Mario dons his cat suit, first introduced in 2013’s Super Mario 3D World, Rogen’s Donkey Kong starts laughing. “You got the cat box! I’m sorry,” the ape tells his one-time nemesis before turning serious. “Now you die.”

With Sunday’s trailer, Nintendo has now offered fans a chance to hear the entire ensemble cast of The Super Mario Bros. Movie, including Chris Pratt as Mario, Jack Black as Bowser and Anya Taylor-Joy as Peach. Following the release of the film’s second trailer, Mario creator Shigeru Miyamoto said Nintendo redesigned Donkey Kong's model for the first time since the ape made the jump to 3D in 1994’s Donkey Kong Country. The company went for a more comical design reminiscent of Donkey Kong's original character. The Super Mario Bros. Movie will arrive in theaters on April 7th.



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Samsung’s entry model Galaxy S23 could feature slower storage

How much storage you decide to configure the Galaxy S23 with could be a more meaningful decision than with some of Samsung's past phones. According to frequent Samsung leaker Ice Universe (via Android Police), the 128GB variant of the base model S23 will make use of a UFS 3.1 chip instead of Samsung’s newer UFS 4.0 standard. Consumers will need to pay extra for the 256GB version if they want the company’s latest storage technology. Ice suggests the reason for this is that Samsung doesn’t produce a 128GB UFS 4.0 chip.

Samsung has made big claims about UFS 4.0 since announcing the standard last year. The company says the new chips are twice as fast as its older UFS 3.1 memory. UFS 4.0 offers sequential read and write speeds of up to 4,200MB/s and 2,800MB/s, respectively. The new silicon is also 46 percent more power efficient, an upgrade that could lead to longer battery life on phones that make use of the technology.

I’ll note here Ice Universe’s information isn’t definitive. A handful of leaks have suggested all S23 models will start with 256GB of storage. Yet other reports have said that Samsung will offer a storage upgrade to people who preorder the Galaxy S23. Either way, UFS 4.0 should be a meaningful upgrade, but if you decide to save a bit of money by going for a potential 128GB model, don’t overthink things. It’s not like Samsung is reportedly planning to outfit the base Galaxy S23 with eMMC or UFS 2.1 storage.



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Phil Spencer says Microsoft will continue to ‘support and grow’ Halo amid 343 layoffs

Xbox head Phil Spencer says Microsoft remains committed to the Halo franchise and developer 343 Industries. In an interview following this week’s Xbox and Bethesda Developer Direct showcase, Spencer told IGN “the heart and soul of Halo is with 343 and the team’s that there, and I have the utmost confidence in the team that's there and leading and the plan that they have going forward.”

Spencer’s comments come after 343 was reportedly “hit hard” by Microsoft’s recently announced company-wide layoffs. The number of employees Microsoft let go at the studio is unknown, but according to Bloomberg’s Jason Schreier, Halo Infinite’s campaign team saw significant cuts. The news prompted 343 to publish a brief statement on the layoffs last weekend. “Halo and Master Chief are here to stay,” studio head Pierre Hintze said. “343 Industries will continue to developer Halo now and in the future, including epic stories, multiplayer, and more of what makes Halo great.”

According to Spencer, the layoffs were an effort by Microsoft to position 343 for the future. “What we're doing now is we want to make sure that leadership team is set up with the flexibility to build the plan that they need to go build,” he said. “Halo will remain critically important to what Xbox is doing, and 343 is critically important to the success of Halo.”

Frustratingly, Spencer wouldn’t discuss the franchise's future beyond the broad strokes he offered. He declined to comment on whether Microsoft still has a 10-year support plan in place for Halo Infinite. “I'm going to let 343 talk about the plans that they have right now,” Spencer said when asked about the subject. However, he did offer reassurances for Halo fans left worrying about what comes next for Master Chief. “I expect that we'll be continuing to support and grow Halo for as long as the Xbox is a platform for people to play.” The rest of the interview is well worth reading if you're an Xbox fan. The piece covers a lot of ground, including the console’s lackluster 2022.



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The Meta Quest Pro is $400 off right now

Hitting the Books: High school students have spent a decade fighting Baltimore's toxic legacy

There was a time in the last century when we, quite foolishly, believed incineration to be a superior means of waste disposal than landfills. And, for decades, many of America's most disadvantaged have been paying for those decisions with with their lifespans. South Baltimore's Curtis Bay neighborhood, for example, is home to two medical waste incinerators and an open-air coal mine. It's ranked in the 95th percentile for hazardous waste and boasts among the highest rates of asthma and lung disease in the entire country. 

The city's largest trash incinerator is the Wheelabrator–BRESCO, which burns through 2,250 tons of garbage a day. It has been in operation since the 1970s, belching out everything from mercury and lead to hydrochloric acid, sulfur dioxide, and chromium into the six surrounding working-class neighborhoods and the people who live there. In 2011, students from Benjamin Franklin High School began to push back against the construction of a new incinerator, setting off a decade-long struggle that pitted high school and college students against the power of City Hall.

In Fighting to Breathe: Race, Toxicity, and the Rise of Youth Activism in Baltimore, Dr. Nicole Fabricant, Professor of Anthropology at Towson University in Maryland, chronicles the students' participatory action research between 2011 and 2021, organizing and mobilizing their communities to fight back against a century of environmental injustice, racism and violence in one of the nation's most polluted cities. In the excerpt below, Fabricant discusses the use of art — specifically that of crankies — in movement building.

An industrial site in South Baltimore, dingy, yellowing buildings with gasses escaping tall smokestacks against a grey overcast sky. Fighting to Breathe is written in lime green capital block letters with the author's name running along the bottom edge of the cover in white text.
University of California Press

Excerpted from Fighting to Breathe: Race, Toxicity, and the Rise of Youth Activism in Baltimore by Nicole Fabricant, published by University of California Press. Copyright 2022.


Making Connections: Fairfield Houses and Environmental Displacement 

As the students developed independent investigations, they discovered what had happened in the campaigns against toxins that preceded their own struggle against the incinerator. They learned that the Fairfield neighborhood, before being relocated to its current site, had been situated near to where Energy Answers was planning to build their trash-to-energy incinerator. At the time of the students’ investigations, this area was an abandoned industrial site surrounded by heavy diesel truck traffic, polluting chemical and fertilizer industries, and abandoned brownfield sites.

Students read that the City had built basic infrastructure in Wagner’s Point, the all-white (though poor and white ethnic, to be clear) community on the peninsula in the 1950s, nearly thirty years before doing so in Fairfield, which was located alongside Wagner’s Point but all (or almost all) Black. As Destiny reiterated to me in the Fall of 2019: 

Wagner’s Point was predominantly white and Fairfield predominantly Black, but both communities were company towns, living in poverty, working in dangerous hazardous conditions, and forced to live in a toxic environment.... On the surface, this history can be read as a story of two communities, different in culture and race, facing the issue together. But this ignores the issue of racism that divided the two communities. For instance, Fairfield did not get access to plumbing... until well into the 1970s. This is an example of structural racism. It is also a story not told by our history books.

The students talked in small groups about systemic and structural racism and unfair housing policies. They investigated the evacuation of Fairfield Housing. They learned that former residents were forcibly relocated to public housing and were offered $22,500 for renters and up too $5,250 per household. They also received moving costs of up to $1,500 per household. When 14 households remained in Fairfield a decade later, then-Mayor Kurt Schmoke stated that he would prefer to move all residents out of Fairfield, but the city did not have any money for relocation. This history provoked Free Your Voice youth to think beyond their community to how structural racism shaped citywide decisions and policies. 

Despite attempts to integrate school systems in the 1950s and the passage of civil rights legislation in the 1960s intended, specifically, to mitigate racism in housing policies, the provision of public education and the regulation of housing practices remained uneven in the 1970s (and into the present). Students learned that in 1979 a CSX railroad car carrying nine thousand gallons of highly concentrated sulfuric acid overturned and the Fairfield Homes public housing complex was temporarily evacuated. That same year, they read, an explosion at the British Petroleum oil tank, located on Fairfield Peninsula, set off a seven-alarm fire. All of this led the students to deeper inquiry.

Figuring out the ways in which structural racism shaped contemporary ideas about people, bodies, and space is something that Destiny often referred to when speaking publicly. Destiny explained that studying “history allowed us to see our community in a way that gave us the ability to build power or collective strength. So, how do you confront this history, this marketplace?” Building power within the school was about “re-education,” she said, but it was also about rebuilding social relationships across the community and helping residents to understand the structural conditions and histories sustaining inequities that others (especially white others) tried to explain away using racist stereotypes and tropes (e.g., Black youth as “thugs”; “they’re poor because they’re lazy”). These tropes subtly and not so subtly suggested racial and cultural inferiority.

As a group, the students worked to establish a presence in the community and to create spontaneous spaces for dialogue and discussion. They attended a Fairfield reunion in Curtis Bay Park during the summer of 2013, where approximately 150 former Fairfield Homes residents gathered to celebrate their history, reminisce, and have a cookout together. Gathered on the grass next to the Curtis Bay Recreation Center, former residents reminisced about what life was like in the projects. At one point, an elder participant shared with Destiny, “Fairfield was the Cadillac of housing projects.... We were all a family, we took care of one another.” The Free Your Voice students engaged with living history as they listened and learned.

For many of the students, the combined processes of reading texts and listening to elder residents’ stories moved them from numbness to awareness. Being able to discuss what they learned in sophisticated conversations with their peers and the experts they sought out helped to build their confidence as activists and adult interlocutors.

Arts and Performance in Movement Building: The Crankie 

While analysis and study were key to building change campaigns, the students also recognized that building a sociopolitical movement of economically disadvantaged people required more than mobilizing bodies. To be effective, they were going to have to move hearts and minds.

In 2014, Free Your Voice students decided to strengthen the emotional and relationship building aspects of their campaign by adopting art forms, including performance and storytelling, into their communication efforts. Destiny began a speech she delivered at The Worker Justice Center human rights dinner in 2015 by quoting W.E.B. Dubois: “‘Art is not simply works of art; it is the spirit that knows beauty, that has music in its being and the color of sunsets in its handkerchiefs, that can dance on a flaming world and make the world dance, too’” (Watford 2015). Art — in the form of a vintage performance genre known as “the crankie” and rap songs — became a tool the students utilized to tell their stories to much broader publics and to boost emotional connections with their allies. Performances particularly allowed youth to be creative and inventive. Their productions were often malleable. Sometimes, Free Your Voice youth would rewrite a script based on audience feedback. As a result, their performances were often improvisational, and they invited residents to be a part of the storytelling. This allowed the student-performers to develop strong narrative structures and especially realistic characters. 

Not only did students do art, but they also invited artists, including performers, to join the Dream Team to broaden both the appeal and impact of the Stop the Incinerator campaign. One artist at the Maryland Institute College of Art, Janette Simpson, spoke to me at length about the genesis of her commitment to Free Your Voice’s organizing, and how that commitment deepened and extended her work with other campaigns originating with The Worker Justice Center. Free Your Voice students approached Simpson, with their teacher Daniel Murphy acting as their mediator, about incorporating her work in theater into their campaign.12 They sent her a recent report on the environmental history of the peninsula and asked that she read it. That report became the hook that convinced Simpson to collaborate:

I had been thinking about how art and artists can serve social movements, and how artists also have agency in the making of their artwork. Or maybe thinking about autonomy. Free Your Voice youth suggested I read the Diamond report, which was written by a team of researchers from the University of Maryland Law School. I remember being like, Wow! What a story! All these visuals came to my mind... like the guano factories, the ships, these agricultural communities, this Black community versus the white community... the relationship to the water and the relationship to the city. So I decided I would try to illustrate a version of that report in a way. Like, what did people look like in 1800s, and what were they wearing? ... Then I realized that this is not my history, who am I to tell someone else’s story? I need to think more symbolically, and then it came to me to write this illustrative history as a fable or an allegory.

Which is what she did, alongside Terrel Jones (whose childhood lived experiences I detailed in chapter 2). Terrel and Simpson created a crankie, an old storytelling art form popular in the nineteenth century that includes a long, illustrated scroll wound onto two spools. The spools are loaded into a box that has a viewing screen and the scroll is then hand-cranked, hence the name “crankie.” While the story is told, a tune is played or a song is sung. Terrel and Simpson created a show for the anti-incinerator campaign that was performed throughout the city for audiences of all ages and walks of life. The Holey Land, as their show was titled, was an allegory about the powerful connection between people and the place they call home. In this tale, the Peninsula People and the magic in their land are threatened when a stranger with a tall hat and a shovel shows up with big ideas for “improving” their community. As storybook images scroll past the viewing screen, the vibrant and colorful pictures of a peninsula rich in natural resources, including orange and pink fish, slowly get usurped by those of the man with the shovel building his factories, and the Peninsula People are left to ponder the fate of their land. The story ends with a surprising twist, and a hopeful message about a community’s ability to determine their own future.



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Published on YouTube: 12 Gadgets To Upgrade Your Car! | Car Gadgets

12 Gadgets To Upgrade Your Car! | Car Gadgets
12 Gadgets To Upgrade Your Car! | Car Gadgets Welcome Back To WorldWide Tech! Cars are the most convenient form of ...
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Saturday, January 28, 2023

A group of students built a robotic hand for their 15-year-old classmate, who said the device changed his life, reports say

A group of students built a robotic hand for their 15-year-old classmate, who said the device changed his life, reports say
A group of students built a robotic hand for their 15-year-old classmate, who said the device changed his life, reports say submitted by /u/thebelsnickle1991
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Federal prosecutors ask court to bar Sam Bankman-Fried from using Signal

US prosecutors have asked a federal court to tighten Sam Bankman-Fried’s bail conditions to prevent the disgraced entrepreneur from contacting his former colleagues. According to court documents seen by The New York Times, lawyers from the Department of Justice allege Bankman-Fried tried messaging the general counsel of FTX's US arm over Signal and email earlier this month. The communication was “suggestive of an effort to influence Witness-1's potential testimony,” the filing states. 

“I would really love to reconnect and see if there’s a way for us to have a constructive relationship, use each other as resources when possible, or at least vet things with each other,” says one message Bankman-Fried sent, according to the Justice Department. The DOJ has asked the judge overseeing Bankman-Fried’s criminal case to bar him from contacting current and former FTX employees, as well as using Signal or any other encrypted or ephemeral messaging app. Following the request, SBF’s legal team accused federal prosecutors of trying to paint their client in the “worst possible light.” They claim Bankman-Fried tried contacting the general counsel of FTX US and CEO John Ray to offer “assistance,” not to interfere with his criminal case. His lawyers also claim a Signal ban isn’t necessary since Bankman-Fried is not using the app’s auto-delete feature.

Prosecutors allege SBF’s use of Signal is consistent with “a history” of using the app to hide his dealings at FTX. Prior to FTX’s implosion in November, Bankman-Fried and former Alameda Research CEO Caroline Ellison were reportedly part of a secret “Wirefraud” group chat on Signal. During his tenure at the exchange, SBF also allegedly directed employees to enable Signal’s disappearing messages feature.



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Apple could limit WiFi 6E availability to iPhone 15 Pro models

The feature gap between the iPhone and iPhone Pro could widen with the 2023 models. According to a leaked antenna design document obtained by MacRumors, the iPhone 15 Pro and Pro Max will include WiFi 6E connectivity, while their more affordable siblings will not. The document, a schematic outlining the iPhone 15 line’s antenna architecture, shows iPhone 15 and iPhone 15 Plus will continue to use the older WiFi 6 standard.

Some of Apple’s latest devices, including the recently announced M2 variants of the Mac mini, MacBook Pro and iPad Pro, sport WiFi 6E connectivity, but the company has yet to roll out the feature more broadly. Provided there’s a compatible WiFi 6E router for your device to connect to, the standard promises faster connectivity speeds and lower latency than WiFi 6. The potential omission of WiFi 6E from the iPhone 15 and iPhone 15 Plus probably won’t hurt most consumers given that the majority of homes and businesses are running older WiFi 5 and WiFi 6 routers.

As MacRumors notes, in the past Apple hasn’t restricted the availability of new WiFi standards to iPhone Pro models. Before the iPhone 14 line, the differences between the Pro and standard models were fairly negligible unless you had an interest in photography. However, as of last year, only the iPhone 14 Pro and Pro Max came with Apple’s new A16 Bionic chip, Dynamic Island cutout and ProMotion display. It now appears the company is trying to find even more ways to differentiate its Pro models from their more mainstream counterparts. Per past reports, other features that could be exclusive to the iPhone 15 Pro and Pro Max include Apple’s upcoming A16 chipset, a titanium frame and more RAM for multitasking. The phones could also sport solid-state volume and power buttons.



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US, Netherlands and Japan reportedly agree to limit China's access to chipmaking equipment

The Biden administration has reportedly reached an agreement with the Netherlands and Japan to restrict China’s access to advanced chipmaking machinery. According to Bloomberg, officials from the two countries agreed on Friday to adopt some of the same export controls the US has used over the last year to prevent companies like NVIDIA from selling their latest technologies in China. The agreement would reportedly see export controls imposed on companies that produce lithography systems, including ASML and Nikon.

Bloomberg reports the US, Netherlands and Japan don’t plan to announce the agreement publicly. Moreover, implementation could take “months” while the countries work to hammer out the legal details. “Talks are ongoing, for a long time already, but we don’t communicate about this. And if something would come out of this, it is questionable if this will be made very visible,” said Dutch Prime Minister Mark Rutte on Friday, responding to a question about the negotiations.

According to Bloomberg, the agreement will cover “at least” some of ASML’s immersion lithography machines. As of last year, ASML was the only company in the world producing the extreme ultraviolet lithography (EUV) machines chipmakers need to make the 5nm and 3nm semiconductors that power the latest smartphones and computers. Cutting off China from ASML’s products is an effort by the Biden administration to freeze the country’s domestic chip industry. Last summer, Chinese state media reported that SMIC, China’s leading semiconductor manufacturer, had begun volume production of 14nm chips and had successfully started making 7nm silicon without access to foreign chip-making equipment. China has said SMIC is working on making 5nm semiconductors, but it’s unclear how the company will do that without access to EUV machines.



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Ford recalls 462,000 SUVs over rearview camera issue

Ford has issued a recall for 462,000 vehicles worldwide over the possibility that their rearview cameras could suffer from faulty video output. According to the Associated Press and Reuters, the recall covers some 2020 to 2023 model Ford Explorers and Lincoln Aviators, as well as a bunch of 2020 to 2022 model Lincoln Corsairs. The affected vehicles come with 360-degree cameras that display live view footage on the in-car entertainment touchscreen console. The majority of the affected cars — over 382,000 — are in the US. 

According to a document (PDF) from the National Highway Traffic Safety Administration (NHTSA), the agency contacted Ford in late 2021 about allegations that the live view camera was showing a blue image instead of what was happening outside. That came after an earlier recall in 2021 for the same problem. Ford worked with suppliers to analyze those reports, but it wasn't until December 2022 that the automaker was able to replicate the issue in the laboratory and in-vehicle, which is most likely why Ford has only issued a recall now. 

Apparently, 2,115 warranty reports had been submitted about this issue as of November 30th, 2022. Also, the automaker is aware of 17 minor accidents that allegedly occurred due to the vehicles' rear camera blue screen problem, but it hasn't heard of any injuries. Reuters said even the vehicles that were recalled in 2021 are part of this recall, so dealers can also update their image processing module software.



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Published on YouTube: 15 AMAZING Pocket Gadgets You MUST Have! | Amazon Gadgets

15 AMAZING Pocket Gadgets You MUST Have! | Amazon Gadgets
15 AMAZING Pocket Gadgets You MUST Have! | Amazon Gadgets Welcome Back To WorldWide Tech ! Gadgets, gadgets ...
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Mac mini review (M2 Pro, 2023): Just call it a Mac mini Pro

Like users, app developers are fleeing Twitter for Mastodon

When Twitter quietly updated its developer policies to ban third-party clients from its platform, it abruptly closed an important chapter of Twitter’s history. Unlike most of its counterparts, which tightly control what developers are able to access, Twitter has a long history with independent app makers.

Now, the developers of some Twitter clients are turning their attention to another upstart platform: Mastodon. This week, Tapbots, the studio behind Tweebot, released Ivory, a Mastodon client based on its longtime Twitter app. Matteo Villa, the developer behind Twitter app Fenix, is testing a Mastodon client of his own called Wooly. Junyu Kuang, the indie developer behind Twitter client Spring is working on a Mastodon app called Mona. Shihab Mehboob, developer of Twitter app Aviary, is close to launching a Mastodon client called Mammoth.

The one-time Twitter developers join a growing group of independent app makers who have embraced Mastodon, the open-source social network that’s seen explosive growth since Elon Musk took over Twitter. The decentralized service now has more than 1.5 million users across nearly 10,000 servers. That, coupled with Mastodon’s open-source, “API-first” approach, has attracted dozens of developers eager to put their own spin on the service.

A screenshot from Mastodon's website showing 22 different clients made by third-party developers.
Mastodon

Paul Haddad, one of the developers behind Tweetbot and Ivory, says Tapbots started working on a Mastodon client late last year as they started to grow nervous about the future of Twitter’s developer platform.

“They [Twitter] had absolutely been making huge strides and opening up their API platform, but clients like ours were always going to be second- or third-class citizens,” says Haddad. “Whereas with Mastodon, that's absolutely not the case.”

Thomas Ricouard, the developer behind Ice Cubes, a Mastodon app that launched earlier this month, says that he had considered building an app with Twitter's API in the past, but decided against it because it was “looking more and more limited as the days passed.” At the same time, he says he noticed fewer and fewer familiar faces on his Twitter timeline. “Loving open source software,” he says, “I quickly saw the opportunity [for Mastodon].”

Ice Cubes launched in the App Store January 19th, and it has already won the praise of reviewers and has dozens of contributors on GitHub. Even Twitter co-founder Ev Williams, who has been more active on Mastodon lately, uses the app.

On its part, Mastodon has welcomed developer interest even though it maintains its own mobile apps. “It's exciting because it means that a lot of very talented people are investing their time and resources into building on the platform and ecosystem that we have built up,” Mastodon founder and CEO Eugen Rochko tells Engadget. “Third party applications are incredibly valuable for a platform because that's where the power users go … it benefits everybody because the power users are the people who create the content that everybody reads.”

Developers’ contributions also have the potential to influence the direction of the platform itself. Just as Twitter’s earliest developers had an outsize impact on the service, some developers now see an opportunity to similarly influence Mastodon.

Both Ricouard and Haddad noted that official Mastodon apps currently don’t support quoting — the Mastodon equivalent of a quote tweet — but some clients, like Ice Cubes and Mona, do. “I think the client developers are able to implement that feature within the app, we're probably going to push it to go higher up on the radar of the Mastodon server developers,” Haddad predicts. Mastodon so far hasn’t publicly committed to adding quotes but Rochko, who was once adamantly against the feature, recently said he’s considering it.

Mastodon developers have experimented with other unique additions, too. Ice Cubes has Chat GPT-powered prompts that will spice up the text of your post (or "toot" as they are known to longtime Mastodon users). Wooly groups notifications in batches, similar to Twitter. Tapbots is working on a Mac app that will sync with Ivory’s iOS app, much like Tweetbot did across platforms.

“Mastodon is in the [same] early phase Twitter was, where third party apps will have a big impact on the future product focus and development,” says Ricouard.

Rochko says that while he’s happy to see the growing number of Mastodon clients, he’s not in a hurry to try to replicate their features. Mastodon is still a nonprofit with a small team and a lengthy product roadmap. “It's definitely interesting to see different ideas tested out and experimented with and I think that long term, there's probably going to be influence over the official apps,” he says.

Still, not every former Twitter client developer is eager to start over on Mastodon. “I’m not sure if I want to create a Mastodon app but you should definitely check out those other developers who have,” Tweetings said in a farewell post on Twitter. Twitterrific’s developers are also unsure if Mastodon fits into their future plans.

Much will likely depend on if Mastodon is able to maintain its current growth and continue to attract new users. And as much as many former Twitter users see it as a replacement, Mastodon is structured very differently, and not everyone finds it as user-friendly as Twitter. Rochko, who started Mastodon in 2017, says he’s optimistic because the site continues to add influential users.

“What's exciting to me about the latest wave of users on Mastodon is not the numbers but the who. The people who have joined from various journalist organizations, media organizations, politicians, actors, writers, and just you know, famous internet people — like the olden days.”



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Amazon Fresh will soon require a minimum order of over $150 for free delivery

At the moment, Amazon Prime customers can enjoy free grocery delivery via the company's Fresh service for checkouts worth $35 and above. It's a reasonable and pretty affordable minimum purchase requirement, even for those live alone. But starting on February 28th, people would have to add a lot more items to their cart if they don't want to pay extra to get their order delivered to their doorstep. As The Verge has noticed, the e-commerce giant has updated its Fresh grocery page to note that only orders worth above $150 will be delivered for free within a two-hour window by the end of next month. 

Amazon will deliver orders between $100 and $150 for $4, while orders between $50 and $100 will incur a $7 service charge. If a customer's items come up to less than $50, they'll have to pay a whopping $10. Since the Fresh service is only available to subscribers already paying for Amazon Prime, which raised its annual fee to $139 from $119 last year, it will become a much pricier option by the time March arrives. 

A company spokesperson told The Verge that it's "introducing a service fee on some Amazon Fresh delivery orders to help keep prices low in [its] online and physical grocery stores as [it] better cover[s] grocery delivery costs and continue to enable offering a consistent, fast, and high-quality delivery experience." The spokesperson continued: "We will continue to offer convenient two-hour delivery windows for all orders, and customers in some areas will be able to select a longer delivery window for a reduced fee."

Based on that statement, Amazon could jack up grocery prices if it doesn't charge delivery fees. But as it is, customers will end up paying more anyway — a lot of people can't afford its $150 minimum requirement these days, and those who can may not be able to consume everything they bought before they go bad or are no longer, well, fresh. Amazon has started notifying customers via email about the new service fees, and some social media users are pointing out how outrageous the price jump is to get free delivery. 

Customers have come to rely on Amazon Fresh for grocery deliveries when the pandemic started, including folks on the government's Supplemental Nutrition Assistance Program (SNAP) program. People who have SNAP Electronic Benefits Transfer (EBT) debit cards can order via Fresh even without a Prime subscription, making it a good (and in some cases, the only) option for people with disabilities. But now they'd have to pay extra on top of their purchase. According to Amazon's website, they can't even use their EBT cards to pay for the shipping fee and will have to provide another form of payment. 



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Friday, January 27, 2023

Apple Watch can now be used by pro surfers during competition

Pro surfers will soon start using an Apple Watch during competitions. The World Surf League (WSL) has designated the wearable as official wearable equipment. The organization says it's the first time that Apple Watch is being "used as official competitor equipment in a professional sports environment."

Before each heat, every surfer on the Championship Tour will receive an Apple Watch that's preloaded with the new WSL Surfer app. They can use it to keep track of scores, wave priority and times. The app, which works on Apple Watch Series 8 and Apple Watch Ultra, syncs with the WSL's scoring system in real time. The WSL says Apple Watch fits the bill thanks to its durability, cellular data connectivity and large, bright screen.

"The noise of the wind and the waves can sometimes make it impossible to hear the announcers while competing, and that means you miss crucial information," Ítalo Ferreira, the 2019 WSL champion and an Olympic gold medalist, said in a statement. "Challenging conditions can make it hard to see the beach and a priority penalty could cost you the heat, so not needing to rely on seeing the beach or hearing the announcers makes a huge difference and prevents guesswork."

The WSL didn't say which Apple Watch model competitors will use, but the Ultra makes the most sense. It has the largest screen of any Apple Watch to date and it's the most rugged version the company has built. Apple says the Ultra has more accurate GPS and water resistance than its other models.

The 2023 WSL Championship Tour starts this weekend in Oahu, Hawaii. If you're interested to see how the Apple Watch is used in pro sports, you can watch the event on YouTube, the WSL's app or the organization's website. Meanwhile, the second season of docuseries Make or Break, which follows competitors on the Championship Tour, will hit Apple TV+ in February.



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What we bought: Thrustmaster’s T300RS GT Edition has made my digital driving a joy

When I look back, many of my favorite games supply a distinct sense of movement, a kind of reworked physics that directly connects my hands to the physicality of the thing I’m controlling onscreen. This thrill is the main reason I particularly enjoy driving games. In a good racing game like Gran Turismo, for instance, each car tells a different story with each track, whether I’m threading a luxury sports car through the curves of the Nurburgring or lugging a Sambabus down the Tokyo Expressway.

That said, exactly how much detail the digital cars in these games can convey can feel limited by a standard gamepad. But with a good racing wheel and pedals, those finer sensations – bumping over a curb, transitioning from concrete to dirt, fighting through a tight corner as your car resists – are more intimate. The way a wheel forces me to put my whole body into steering the car only makes me more connected and engaged. And in competitive games, its granularity can be a great benefit. Recently, I’ve been reminded of these pleasures after picking up Thrustmaster’s T300RS GT Edition.

This is not my first wheel. Previously, I used Logitech’s G29, a popular entry-level model. It helped my lap times for many years, and I’d still consider it a decent buy if you can find it, or its mildly upgraded successor, the G923, on deep discount. But as I continued to sink more time into different kinds of simulators and racing games, I felt I could do better. Logitech’s brake pedal could feel stiff and inconsistent – even preventing me from braking 100 percent in a sim like Assetto Corsa unless I effectively stood on it – and its gear-driven force feedback could come off a bit clunky and imprecise.

After spending several hours combing through reviews and game forums, I settled on the belt-driven T300RS GT as my upgrade. It’s a clear step behind the direct drive wheels that exist at the top end of this market, but I’m more of an enthusiast than a high-level sim racer. And at $450, it’s about as much as I can consciously invest in a game controller, especially a niche one. After roughly six months of use, however, I can confidently recommend it to others upgrading from an entry-level wheel, or those who are looking to buy their first wheel and know they’ll make use of the extra investment.

The pedals included with the Thrustmaster T300 RS GT Edition racing wheel resting on the ground.
Jeff Dunn / Engadget

The T300RS gives a favorable impression out of the box. Though the wheel is coated in rubber (rather than the G29’s leather), it’s grippy, sturdy and pleasingly smooth. The three metal pedals feel cool and solid, and their base stays in place regardless of how much force I put down. The full set of gamepad buttons built into the wheel are easy enough to reach, and the metallic paddle shifters on the back of the wheel have a tight click when changing gears. The wheel is also completely detachable from its base, on the off chance I ever want to pop on a different one instead.

This is a Gran Turismo-branded wheel, and since Gran Turismo is a PlayStation franchise, all the buttons follow PlayStation’s iconography. Thrustmaster launched this wheel back in 2016, so it’s plug-and-play with the PS5, PS4 and PS3 (which I appreciate as someone who enjoys revisiting older games). The device also works on PC, but, unsurprisingly, Xbox and Nintendo consoles aren’t supported.

The wheel’s multi-piece mounting setup requires more work to attach to a desk than the Logitech wheel’s built-in clamps, but it’s not arduous enough to be a serious hindrance. The wheelbase is on the heavy side, though and, as with any wheel, you’ll want to have ample space to hook everything up.

Once it’s locked in, the T300RS GT Edition gives me little to complain about. The point of a racing wheel is to effectively communicate what your virtual car is doing. This does that. When I start to lose grip after taking a corner too hot, I feel it, and I can tell what subtle corrections I need to make to regain control. It’s not as true-to-life as a direct drive wheel, but its belt-driven force feedback is powerful and strikingly smooth, unlike the stepped sensation I’d get with the G29. It’s also noticeably less noisy than the Logitech wheel, which is great when I want to get in a few races later at night.

Likewise, it didn’t take me long to get used to the pedals, and within a few races I had a good sense of how much force was needed to properly feather the accelerator or fully brake. In general, the pedals don’t require significant pressure, which I like. Still, you can adjust the pedal sensitivity, among other bits, through the wheel’s settings on a PC.

One consequence of this motorized setup is that it needs internal fans and heatsinks to keep itself cool. When you’re pushing it, a fan at the top of the wheelbase will blow out hot air. It’s quiet, but you can sometimes smell it. Cranking the feedback effects isn’t the wisest idea for this kind of wheel’s long-term durability, either, so it’s worth keeping the force feedback at a moderate level more generally.

The GT Edition here is a variant of Thrustmaster’s standard T300RS, which is usually $50 or so cheaper. (Both wheels look to be having stock issues as of this writing.) The main difference, besides the GT branding, is that the former has a nicer-feeling three-pedal set with a built-in clutch pedal. The latter just has gas and brake pedals. The GT Edition also includes a spongy “conical brake mod” that you can stick behind the brake to provide a more realistic sense of resistance, though I prefer the looser feel of driving without it. The pedal upgrade of the GT Edition was worth the extra change for me, but, to be clear, the two wheels are otherwise the same, and it’s always possible to upgrade either model’s pedals down the line.

You should view all of my praise here on a curve. Hardcore racers who only play sims like iRacing or rFactor 2 can do better, and they already know that. A racing wheel isn’t some magic cheat code, either: A gamepad user will be faster than wheel user if they’ve spent more time perfecting their lines and braking points on a given track. If anything, using a wheel for the first time can feel like learning to drive again.

Still, the T300RS GT Edition should be an ideal performer for new converts and moderate enthusiasts looking to upgrade. Even if it’s been around for a while, there still aren’t that many belt-driven alternatives that are truly competing with it in its price range.



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The best midrange smartphones for 2023

Samsung's Galaxy Buds 2 are $55 off right now

With the launch of the Galaxy Buds 2 last year, Samsung brought premium features like active noise cancellation (ANC) to its entry-level headphones, while keeping the same $150 price as the Galaxy Buds+. If that's still too much money, you can now grab a pair at Amazon in multiple colors for just $95, for a savings of $55 or 37 percent. 

Buy Samsung Galaxy Buds 2 at Amazon - $95

The Galaxy Buds 2 received a solid 84 Engadget Review score thanks to a number of big improvements. The biggest is the addition of ANC, along with an adjustable ambient sounds mode. While the ANC doesn't block external sounds as well as more expensive earbuds, it's a big improvement over simple passive noise cancellation They also offer improved sound quality, with ample base and balanced sound. It also offers EQ presets and the ability to control features using the Galaxy Watch 4.

They're 15 percent small and 20 percent lighter than the Galaxy Buds+, making them he company's smallest and most comfortable earbuds to date. Battery life isn't incredible at 5 hours (with ANC enabled), but the case holds an additional three full charges and it supports Qi wireless charging as well. Call quality is solid thanks to AI that helps reduce background noise.

All those features make the Galaxy Buds 2 a very solid buy, particularly at the $95 sale price that's just off the all-time low. They're designed to work best with Android devices, though so iPhone users will probably want to look elsewhere.

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Apple reportedly delays development of its own WiFi chips

Apple has "halted the development" of its own WiFi chip that was meant to replace Broadcom's in its devices "for a while," according to Ming-Chi Kuo. The notable analyst explained in a Medium post that he's basing this report on his latest survey of the semiconductor industry's foundries, equipment, packaging and testing. If you'll recall, Bloomberg reported earlier this month that the tech giant was working on its own wireless chips meant for devices slated for release in 2025. While Apple has yet to confirm the report, it's not exactly hard to believe: The tech giant has been taking steps to design and manufacture more in-house components to lessen its reliance on outside companies. 

Kuo said Apple chose to devote most of its resources to developing its next-gen A-series and M-series processors instead. That way, it can ensure that the processors for its iPhones, iPads and MacBooks can enter production over the next couple of years. The analyst also explained that it's riskier for Apple to use its own WiFi chips at a time when companies are switching their devices over to WiFi 6E. "Broadcom will be the biggest winner" in this situation, he said, since the iPhone 15 is expected to feature the new WiFi standard that allows access to the 6 GHz band.

While it's unclear if Apple will ever release its own WiFi chip, Bloomberg's Mark Gurman said the company's wireless chipset ambition isn't entirely dead. In Kuo's Twitter thread about the report, Gurman chimed in and said that the tech giant is still working on a combined WiFi-Bluetooth chip. Gurman previously said that the tech giant is also working on a chip that combines Bluetooth, cellular and WiFi in a single component, but he didn't say if that one is still under development.

When The Information published a piece last week that said Apple is working on a cheaper mixed-reality headset, one of its sources claimed that the device could use the company's in-house Bluetooth and WiFi chipset. That would allow Apple to keep costs and the device's final retail price low, since it wouldn't have to deal with a third party company's pricing demands. 



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Chrome can now lock Incognito tabs on Android behind biometric authentication

Google is rolling out a feature to Android that will add an extra layer of privacy when you browse websites in Incognito mode. The tech giant has revealed in a blog post (via The Verge) that the ability to lock Chrome Incognito sessions behind biometric authentication on mobile is currently making its way to Android users after debuting on iOS. When this feature is switched on, you will have to verify your identity through face or fingerprint authentication every time you return to an Incognito tab after exiting Chrome or navigating away to another app. 

Locked Incognito sessions first became available on Android in 2022 — over a year after Google started testing it for iPhones and iPads — but as an experimental feature you'd have to activate via a flag. Based on 9to5Google's experience using it on Android last year, this feature will show you a gray screen with the Incognito logo at the center when you come back to a tab protected by the privacy feature. You'll then have to tap "Unlock Incognito" to open biometric authentication or choose to verify your identity with your PIN code. 

While the feature isn't available for us yet, you can check out if you already have access to it by tapping on the three-dot menu at the top right corner of Chrome. Open Settings and then go to Privacy and Security to toggle on "Lock Incognito tabs when you leave Chrome" if you already see it as an option. 



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Thursday, January 26, 2023

Tesla Cybertruck won't enter mass production until 2024

You might not want to count on getting a Cybertruck this year despite promises to the contrary. During a conference call discussing Tesla's latest earnings, company chief Elon Musk said mass production of the electric pickup won't begin until 2024. He still expects manufacturing to kick off "sometime this summer," but warned that output would be "very slow" early on. Tesla is still in the midst of installing assembly equipment.

Tesla unveiled the Cybertruck in 2019, but has delayed its release multiple times. The company also warned that the final specs and pricing will change. The EV was originally supposed to start at $39,900 in its single-motor configuration and climb to nearly $70,000 for the tri-motor version. While the automaker is still taking deposits, it's no longer promising specific configurations. The pandemic, a rough economy, longstanding supply chain issues and design tweaks are all expected to influence what you can ultimately buy.

This isn't a new problem for Tesla. Production of the Model 3 started in July 2017, but was very limited until mid-2018 as the company struggled to clear factory bottlenecks. The Cybertruck poses unique challenges, however. Its signature cold-rolled steel body is said to be extra-tough, but also requires manufacturing techniques not normally used for cars. Most production is expected to take place at the Giga Texas factory near Austin, which formally opened last April.

The revised timeline may create problems. The Cybertruck is already entering a fiercer competitive landscape that includes the Ford F-150 Lightning, GMC Hummer EV and Rivian R1T. By the time Tesla's production is in full swing, it will likely have to take on the Ram 1500 EV and Chevy Silverado EV as well as more affordable versions of existing trucks. An electric pickup is no longer the novelty it was four years ago, and it's not clear if the finished Cybertruck will offer major advantages over its rivals.



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'Dead Space' is the new benchmark for video game remakes

In the split second before a necromorph slides its arm blades into Isaac Clarke’s stomach, it looks like the massive monster is giving him a bloody, snarling, over-excited hug. This precise moment, frozen between horrific brutality and a comforting embrace, captures the essence of the Dead Space remake. As a fan of the 2008 game, playing the new Dead Space is a cozy experience, even amid all the terror, death and gore. Hell, because of these factors. The Dead Space remake is big, beautiful and better than the original, while maintaining the magic that made the first game an instant classic. Turns out, great game design is timeless.

Man, EA used to make some good games. Dead Space came out at the height of EA’s golden era, a year after the first Mass Effect and a month before Mirror’s Edge, and it defined the sci-fi horror genre in a way that persists today. Dead Space was the game that introduced HUD-less horror environments, incorporating health and ability meters into Isaac’s suit, rather than displaying static indicators over every scene. The remake uses the same immersion system, alongside a pop-up inventory that doesn’t interrupt gameplay. Stores and upgrade benches are scattered around the USG Ishimura, the main ship where the nightmare unfolds, powered by credits and nodes that players find while slicing their way through the monsters onboard.

In the remake, the Ishimura is a maze of twisting metal corridors and locked rooms, and it’s bursting with secrets. I found myself checking every corner for glowing boxes to stomp on or shiny bits of ammo and credits, and my exploration was often richly rewarded. Never too rich, though — asset management underscores the game’s tension, and Isaac is constantly at risk of running out of ammo, stasis energy, oxygen or health. He’s always vulnerable in some way. In an action-horror game, this feeling is paramount.

Isaac has his classic arsenal of improvised and scavenged weapons, including the plasma cutter, disc ripper and flamethrower, but with some modern updates. The secondary mechanism on the flamethrower, for instance, deploys a wall of fire rather than an explosive orb, and it’s an ultra-satisfying way to cut off encroaching hordes. Shooting the necromorphs’ long limbs will always be more powerful than a headshot; stomping on mutant corpses still releases goodies (and any lingering player frustration), and the stasis ability remains a critical tool in managing enemies, temporarily freezing them in place. Kinesis is incredibly useful as well, allowing Isaac to pick up and hurl objects at any time, with unlimited duration.

Isaac Clarke, the protagonist of Dead Space, aims his weapon at a necromorph that is standing, menacingly silhouetted against a harsh light on a space ship.
EA Motive

Isaac gains new weapons and abilities at a rapid pace, and these tools flow into each other smoothly during locked-room combat scenes. Players are able to approach fights in a variety of ways and swap strategies on the fly — though stasis, shoot, stomp is always a valid approach. Save and refill stations are positioned generously throughout the environments, while ammo and health drops tend to appear right when they’re needed. In general, it doesn’t feel like the game mechanics are working against you — that’s only the murderous mutant space monsters.

Aside from significant graphical improvements, the single biggest enhancement in the Dead Space remake is the addition of zero-gravity flight. This mechanic opens up the game in a way that feels authentic to the source material — as if this is what developers wanted to do back in 2008, but hardware limitations made it impossible. In the original, Isaac leapt from surface to surface in zero-gravity, but now he floats and soars freely through these scenes with boosters on the soles of his boots. While flying, he can shoot, freeze and fling objects at enemies in any direction. 

Boss fights and large-scale puzzles are dynamic in zero-G, and flying changes some sections of the game drastically. Isaac’s final fight against the Leviathan (a big tentacle blob) is now a fast-paced, no-oxygen, in-literal-space event with three turrets, requiring a combination of kinesis, mid-flight strafing and shooting skills. In the original Dead Space, this fight has Isaac firing on the tentacles from a gunner seat inside the Ishimura. There’s no denying, the remake does it better.

Isaac Clarke, the protagonist of Dead Space, stands under a spotlight in a dark, dingy corner of a spaceship.

Dead Space is bloody and beautiful from start to finish on PlayStation 5. The game includes full voice acting, expanded narrative arcs, fresh mechanics, new puzzles and no loading screens (just a few suspiciously long tram rides that developers at Motive claim exist purely to increase the tension). 

Only a couple of sections in my playthrough came close to tedious. More than halfway through the game, I was grabbed by a giant tentacle and had the wrong weapon equipped to shoot its glowing weak point. It took half a dozen deaths for me to properly swap guns and land enough shots to end the sequence. This felt unfair and deflating after an entertaining and challenging boss fight. However, I'm happy to say this was my largest gripe with the remaster — despite minor hiccups like this one, Dead Space is a master class in action-horror game design. 

There’s a surprising amount of restraint to this remake: EA updated the right things in the right way, while avoiding the baggage of modern AAA games. You’ll find no procedural generation here, no open world, no way to communicate with other players, not even a HUD; just a limited set of skills and a spaceship filled with violent, half-dead, long-limbed monsters.

Playing the Dead Space remake feels like snuggling into a cozy sweater made out of bloody, infected flesh and razor-sharp bone fragments. It’s scary, yes, but in a way that makes you laugh after jumping in fright. It’s a lot like being spooked by a friend — or, maybe, getting hugged by a necromorph.



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